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Calcimator

Blood Spatter Analysis Calculator

Calculate bloodstain impact angle, area of origin, and droplet velocity from stain dimensions. Uses the sine-ratio method for angle determination.

About this calculator

When a blood droplet strikes a surface at an angle other than straight down, it leaves an elongated elliptical stain rather than a circle, and the ratio of that ellipse's width to its length directly encodes the impact angle. This calculator applies the standard bloodstain-pattern-analysis formula, impact angle = arcsin(width ÷ length): a stain that's nearly as wide as it is long (ratio near 1) indicates a near-perpendicular impact close to 90°, while a long, narrow stain (ratio near 0) indicates a shallow, glancing strike at a low angle. From that angle, the calculator estimates the height of the blood source above the surface by multiplying the horizontal distance from the stain back to the estimated point of convergence by the tangent of the impact angle — a simplified two-dimensional version of the trigonometric "area of origin" method real analysts perform in three dimensions using strings or lasers from multiple stains simultaneously.

Separately, it estimates the droplet's velocity at impact from stain width alone, using the empirical relationship v ≈ 0.85 × width^1.14, then classifies the spatter as low-velocity (drip/passive, under 1.5 m/s — consistent with blood dripping under gravity alone), medium-velocity (roughly 1.5-8 m/s, consistent with blunt-force impact), or high-velocity (above 8 m/s, consistent with gunshot spatter). Treat single-stain estimates as investigative, not conclusive: real bloodstain pattern analysis converges many stains from a scene to triangulate a genuine 3D area of origin, and stain shape can also be distorted by surface texture, drying, and secondary splashing that this simplified single-stain model doesn't account for.

Inputs

mm
mm
ft

Results

Impact Angle

24.6°

Area of Origin Height

1.83 ft

≈ 6 credit cards

Estimated Velocity5.32 m/s
Spatter ClassificationMedium Velocity (blunt force)
How to Use This Calculator
  1. Enter Stain Width, Stain Length, and Distance from Origin.
  2. Review Impact Angle (°) and Area of Origin Height (ft).
  3. Use Estimated Velocity (m/s) and Spatter Classification to inform your decision.
  4. Use the chart to visualize the results and explore different scenarios by adjusting inputs.

How the result changes with Stain Width

Stain WidthImpact AngleArea of Origin Height
2.512°0.85 ft
3.7518.2°1.32 ft
7.538.7°3.2 ft
1390°65,324,957,412,781,470 ft

What each input means

Stain Width
Narrowest dimension of the elliptical bloodstain.
Stain Length
Longest dimension of the elliptical bloodstain (includes any tail).
Distance from Origin
Horizontal distance from the stain to the estimated area of convergence.

What each result means

Impact Angle
Angle at which the droplet struck the surface (arcsin of width/length).
Area of Origin Height
Estimated height of the blood source above the surface.
Estimated Velocity
Approximate droplet velocity from stain size.
Spatter Classification
Low, medium, or high velocity classification.

How this is calculated

Worked example, using the default values

  1. Identify Input Parameters
    Stain Width = 5, Stain Length = 12, Distance from Origin = 4 = 3 input(s) provided
  2. Calculate Impact Angle
    Impact Angle
    24.6 = 24.6
  3. Calculate Area of Origin Height
    Area of Origin Height
    1.83 = 1.83
  4. Calculate Estimated Velocity
    Estimated Velocity
    5.32 = 5.32

Engine last updated . Checked against 2 independently-derived tests — how we verify calculators. Built by Paul Gunder, a software engineer, not a licensed financial, medical, or legal professional.

Frequently Asked Questions

Why does the impact angle use arcsin of width divided by length specifically?

When a roughly spherical blood droplet strikes a surface at an angle, the resulting stain is an ellipse whose width-to-length ratio directly encodes the sine of the impact angle — a droplet hitting straight down (90°) leaves a nearly circular stain (width ≈ length, ratio near 1, arcsin near 90°), while a shallow glancing strike leaves a long, narrow stain (ratio near 0, arcsin near 0°). The calculator takes the minimum of width and length over the maximum to guarantee the ratio stays at or below 1, since width should always be the shorter dimension for a valid elliptical stain, then applies Math.asin to recover the angle.

How is the estimated height of the blood source (area of origin) calculated?

The calculator multiplies the distance you enter (from the stain back to the estimated point of convergence) by the tangent of the computed impact angle, which is basic right-triangle trigonometry: if you know the horizontal distance and the angle of descent, the tangent gives you the vertical rise. This is explicitly a simplified two-dimensional version of the real technique, where analysts typically converge lines from many stains in three dimensions using strings or lasers rather than a single stain's 2D estimate.

What determines whether a stain is classified as low, medium, or high velocity?

The calculator first estimates droplet velocity from stain width alone using the empirical formula v ≈ 0.85 × width^1.14, then applies fixed velocity thresholds: below 1.5 m/s is classified as 'Low Velocity (drip)' consistent with passive dripping under gravity, 1.5 to 8 m/s is 'Medium Velocity (blunt force)', and above 8 m/s is 'High Velocity (gunshot)'. Because the estimate depends only on stain width, two stains with identical width but very different lengths would get the same velocity classification even though their impact angles differ.

Why should I be cautious about relying on a single bloodstain's analysis?

This calculator processes one stain's dimensions in isolation, but real bloodstain pattern analysis converges measurements from many stains across a scene to triangulate a genuine three-dimensional area of origin, which is far more reliable than any single reading. Individual stain shape can also be distorted by the surface texture it lands on, subsequent drying, or secondary splashing — none of which this simplified single-stain model accounts for — so treat any one result here as investigative rather than conclusive.

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