Rifle Zero Calculator
Point of impact at various distances from zero distance.
Inputs
Results
POI shift at target (in)
-3.73
How to Use This Calculator
- Enter your Zero Distance in yards (the distance where bullet hits point of aim).
- Set Target Distance in yards for the downrange calculation.
- Enter Muzzle Velocity in fps, Ballistic Coefficient (G1), and Sight Height in inches.
- Review POI Shift (inches above or below aim point), MOA Adjustment, and MIL Adjustment.
- Use Total Bullet Drop, Time of Flight, and Velocity at Target for long-range planning.
How the result changes with Target distance (yards)
| Target distance (yards) | POI shift at target (in) |
|---|---|
| 201 | -3.8 |
| 701 | -137.35 |
| 1,300 | -756.69 |
| 1,800 | -2,051.79 |
What each input means
- Zero distance (yards)
- Distance at which the rifle is zeroed (bullet hits point of aim).
- Target distance (yards)
- Distance to the target you want to calculate drop for.
- Muzzle velocity (fps)
- Bullet velocity at the muzzle in feet per second.
- Ballistic coefficient (G1)
- G1 ballistic coefficient of the bullet (higher = less drag).
- Sight height (inches)
- Height of the sight/scope centerline above the bore centerline.
What each result means
- POI shift at target (in)
- Point of impact above (+) or below (-) point of aim at the target distance.
- MOA adjustment needed
- Scope turret adjustment in MOA (positive = up).
- MIL adjustment needed
- Scope turret adjustment in milliradians.
- Total bullet drop (in)
- Absolute gravitational drop from bore line at target distance.
- Time of flight (sec)
- Time for the bullet to reach the target.
- Velocity at target (fps)
- Remaining bullet velocity at the target distance.
How this is calculated
Worked example, using the default values
- Identify Input Parameters4 parametersZero distance (yards) = 100, Target distance (yards) = 200, Muzzle velocity (fps) = 2800, Ballistic coefficient (G1) = 0.45 = 5 input(s) provided
- Calculate POI shift at targetPOI shift at target = riseFromBoreAngle - sightHeightIn - dropAtTarget-3.73 = -3.73
- Calculate MOA adjustment neededMOA adjustment needed = (poiShiftIn / (targetDistanceYds * 36)) * 3438-1.78 = -1.78
- Calculate MIL adjustment neededMIL adjustment needed = moaShift / 3.438-0.52 = -0.52
Engine last updated . Checked against 3 independently-derived tests — how we verify calculators.
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