Underwater Photography Calculator
Camera housing depth rating and strobe positioning.
Inputs
Results
Ambient light loss (stops)
1.4
Max flash range (m)
1.9
Red light loss (stops)6.7
Orange light loss (stops)3.3
Strobe GN (underwater)10.7
Flash power needed (%)62
Apparent distance (m)1.13
Backscatter risk (1-3)2
Yellow Loss Stops1.25
Flash AdequateYes
Recommended Max Distance M3
How to Use This Calculator
- Enter your diving depth in feet and water clarity (visibility) in feet.
- Select the water type (tropical saltwater, temperate, freshwater).
- Set your strobe or video light guide number and target subject distance.
- Review the Color Correction Filter recommended for the depth and water type.
- Use the Strobe Power Setting output to get accurate exposure without backscatter.
How the result changes with Depth (m)
| Depth (m) | Ambient light loss (stops) | Max flash range (m) |
|---|---|---|
| 10 | 1.4 | 1.9 |
| 35 | 4.9 | 1.9 |
| 65 | 9.1 | 1.9 |
| 90 | 12.6 | 1.9 |
What each input means
- Depth (m)
- Diving depth in meters.
- Strobe GN (air)
- Strobe guide number rated in air.
- Aperture (f/)
- Camera aperture f-number.
- Water visibility (m)
- Underwater visibility in meters.
- Subject distance (m)
- Distance from camera to subject in meters.
- Water type (0=clear, 1=temp, 2=murky)
- 0 = clear tropical, 1 = temperate, 2 = murky/green.
What each result means
- Ambient light loss (stops)
- Stops of ambient light lost at this depth.
- Red light loss (stops)
- Stops of red wavelength absorption (gone by ~5m).
- Orange light loss (stops)
- Stops of orange wavelength absorption.
- Strobe GN (underwater)
- Effective strobe guide number underwater (~1/3 of air).
- Max flash range (m)
- Maximum effective strobe distance at set aperture.
- Flash power needed (%)
- Strobe power needed for correct exposure.
- Apparent distance (m)
- How far the subject appears (refraction makes closer by 25%).
- Backscatter risk (1-3)
- Backscatter risk score: 1=low, 2=medium, 3=high.
How this is calculated
Worked example, using the default values
- Identify Input Parameters4 parametersDepth (m) = 10, Strobe GN (air) = 32, Aperture (f/) = 5.6, Water visibility (m) = 15 = 6 input(s) provided
- Calculate Ambient light lossAmbient light loss = depthM / 10 + attenuationCoeff * depthM1.4 = 1.4
- Calculate Max flash rangeMax flash range = flashGnWater / aperture1.9 = 1.9
- Calculate Red light lossRed light loss = depthM / 1.56.7 = 6.7
- Calculate Orange light lossOrange light loss = depthM / 33.3 = 3.3
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