MMA Judging Calculator
Round-by-round scoring with criteria weighting.
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Step 1 of 4
How to Use This Calculator
- Rate each fighter's striking, grappling, control, and aggression on a 1-10 scale based on effective output.
- Enter point deductions (0-3) for either fighter if fouls occurred.
- Set the number of rounds (1-5) to project the scorecard across the full fight.
- Review each fighter's round score and weighted composite, calculated using the Unified Rules judging hierarchy (striking, grappling, control, aggression).
- Check the total scores, score differential, and dominance index to see the projected winner and how one-sided the scoring is.
What each input means
- Number of rounds
- Total rounds in the fight (3 for regular, 5 for title).
- Fighter A — Striking (1-10)
- Effective striking: accuracy, power, damage dealt.
- Fighter A — Grappling (1-10)
- Takedowns, reversals, submission attempts, and control.
- Fighter A — Control (1-10)
- Octagon/ring control — dictating position, pace, and location.
- Fighter A — Aggression (1-10)
- Purposeful forward movement and attack initiation.
- Fighter A — Point deductions
- Points deducted per round for fouls (0-3).
What each result means
- Fighter A total score
- Projected total scorecard for Fighter A across all rounds.
- Fighter B total score
- Projected total scorecard for Fighter B across all rounds.
- Fighter A round score
- 10-point must score for this round (Fighter A).
- Fighter B round score
- 10-point must score for this round (Fighter B).
- Score differential
- Point difference (positive = Fighter A leads).
- Winner (1=A, 0=Draw, -1=B)
- Projected decision: 1 = Fighter A, -1 = Fighter B, 0 = Draw.
- Dominance index
- 0-100 scale showing how one-sided the scoring is.
How this is calculated
Worked example, using the default values
- Identify Input Parameters4 parametersNumber of rounds = 3, Fighter A — Striking (1-10) = 6, Fighter A — Grappling (1-10) = 5, Fighter A — Control (1-10) = 5 = 11 input(s) provided
- Calculate Fighter A total scoreFighter A total score30 = 30
- Calculate Fighter B total scoreFighter B total score27 = 27
- Calculate Fighter A round score10 = 10
- Calculate Fighter B round score9 = 9
Engine last updated .
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