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Photo Editing Time Calculator

Estimate editing hours based on image count, shoot type, edit level, and cull rate. Plan your post-processing workflow.

About this calculator

This calculator starts from the number of images actually shot and first applies your cull rate — the percentage of frames you'll reject during selection — to find how many images will actually go through post-processing (imagesToEdit = totalImages × (1 - cullRate/100), rounded to a whole image). That surviving image count is then multiplied by a per-image editing time built from two independent factors: a base minutes-per-image tied to shoot type (portrait: 3 min, wedding: 2 min, product: 5 min, event: 1.5 min, reflecting how much retouching or consistency work each genre typically demands) and an edit-level multiplier (basic exposure/crop work: 0.5x, standard color grading and retouching: 1x, advanced compositing/heavy retouch: 2.5x). Total minutes divided by 60 gives hours needed, and dividing hours by 6 gives editing days — the calculator assumes a 6-hour editing day, which leaves room in a typical workday for client communication, shooting, and other business tasks rather than assuming 8 straight hours of screen time.

Labor cost values that time at a flat $50/hour, letting you see the dollar value of your own editing time or budget for hiring it out. The baseline minutes-per-image and multipliers are reasonable industry averages but will vary by editor speed, software, and how much batch-processing (presets, AI culling, syncing edits across similar frames) you use — a fast editor with a well-tuned Lightroom workflow can beat these numbers substantially, while heavy per-image retouching (skin work, object removal) can blow past them. Use this as a planning baseline and recalibrate the shoot-type/edit-level assumptions against your own tracked editing time once you have real data.

Inputs

%

Results

Editing Hours

16.7 hrs

Editing Days

2.8 days

Images to Edit500
Minutes per Image2 min
Labor Cost (at $50/hr)$833.33
How to Use This Calculator
  1. Enter Total Images Shot, Shoot Type, and Portrait.
  2. Set Wedding, Product, and Event.
  3. Adjust Edit Level, Basic (exposure, crop) as needed.
  4. Review Editing Hours (hrs) and Editing Days (days).
  5. Use Images to Edit and Minutes per Image (min) to inform your decision.

How the result changes with Total Images Shot

Total Images ShotEditing HoursEditing Days
5008.3 hrs1.4 days
75012.5 hrs2.1 days
1,50025 hrs4.2 days
2,50041.7 hrs6.9 days

What each input means

Total Images Shot
Total images captured during the shoot (before culling).
Shoot Type
Type of shoot affects editing complexity per image.
Edit Level
Depth of editing required per image.
Cull Rate
Percentage of images rejected during culling.

What each result means

Images to Edit
Images remaining after culling.
Editing Hours
Total editing time needed.
Minutes per Image
Average editing time per image.
Editing Days
Working days at 6 hrs/day of editing.
Labor Cost (at $50/hr)
Value of editing time at $50/hour.

How this is calculated

Worked example, using the default values

  1. Identify Input Parameters
    4 parameters
    Total Images Shot = 1000, Shoot Type = 2, Edit Level = 2, Cull Rate = 50 = 4 input(s) provided
  2. Calculate Editing Hours
    Editing Hours
    16.7 = 16.7
  3. Calculate Editing Days
    Editing Days
    2.8 = 2.8
  4. Calculate Images to Edit
    Images to Edit
    500 = 500
  5. Calculate Minutes per Image
    Minutes per Image
    2 = 2

Engine last updated . Checked against 2 independently-derived tests — how we verify calculators. Built by Paul Gunder, a software engineer, not a licensed financial, medical, or legal professional.

Frequently Asked Questions

How does Cull Rate change the final editing hours?

Cull rate determines how many of your total shot images actually get edited: imagesToEdit = totalImages × (1 − cullRate/100), rounded to a whole image. A higher cull rate means more frames get rejected during selection, which proportionally reduces the number of images going through per-image editing time and lowers total hours even with the same shoot type and edit level.

Why does Shoot Type change the estimate even with the same number of images?

Each shoot type carries its own base minutes-per-image built into the calculator (portrait: 3 min, wedding: 2 min, product: 5 min, event: 1.5 min), reflecting how much retouching or consistency work each genre typically demands before the edit-level multiplier is even applied. Switching shoot type alone can meaningfully shift total hours with identical image counts and cull rates.

Why does the calculator assume a 6-hour editing day instead of a full 8-hour workday?

Editing Days divides total hours needed by 6, leaving room in a typical workday for client communication, shooting, and other business tasks rather than assuming 8 straight hours of uninterrupted screen time. If you dedicate a full 8-hour day purely to editing, divide the Editing Hours output by 8 yourself instead of using Editing Days as-is.

Is the $50/hour Labor Cost meant to reflect my actual rate?

It's a flat placeholder used to translate editing hours into a dollar figure, useful for comparing the value of your own time against the cost of hiring an editor. Editing Hours scales linearly with your inputs, so you can substitute your own hourly rate by multiplying that output directly instead of relying on the built-in $50 figure.

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